Character Rigging

So after a failed attempted at creating my walk cycle with the pin puppet tool I turned to Duik. Upon downloading it, setting it up and importing my character, I realised I hadn’t broken up my layer enough. I had separated them into left arm, right leg, body, head, glasses etc. But not into left shoulder, left, forearm, left hand. So i had to do that which took a while… Anyone, once that was completed I reimported it. I rigged it, colour coded it, ordered it, connected and parented all the pieces together, then used the auto rig thing. When that was completed and I tried to move my character his arm broke. It doesn’t bend in the correct place 😦 I’ve taken stretching off and made sure it bends the correct way but it still seems to break 😥

Sorry there are some bits in the video which show my Visuals tut – please just ignore it.

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