Character Run Cycle

I realised my problem from my duik rig and decided it would be best to scrap that rig and start again. So I redid my character rig and then tried to move him and it worked much better and looked normal. So i decided I’d create my characters Run cycle because game characters usually run everywhere, not walk, so i thought it was more important. Anyway, I create copied the run cycle from the image below (but i just flipped it) . I couldn’t trace the image because of my characters big head and tiny legs so I had the image next to my screen and copied it as close as I could. Once that was done I tried to make his run a lot smoother becasue he looked very robot like, it was natural. Once I fixed up the arms and the legs I made James’ hair and bowtie move so the run cycle looked more realistic. It still needs a lot of work, Im not happy with how his head moves or his shoulders, but I think the majority is there and its a start.

I attached a low quality gif at the bottom to show the run cycle. ( the quality is so low his pants look like TV static lol).

I attacked a screen recording of the whole process at the bottom as well.

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